c++ - Visual Studio 2013 cannot open 'glfw3.lib' -


i'm having few issues getting glfw3 set up. i've downloaded 64-bit binaries official site, added glfw3.dll, glfw3.lib , glfw3.h respective places, specified proper include, , added appropriate linker input project. however, when test library glfwinit(), vs spits out:

error lnk1104: cannot open file 'glfw3.lib' path/to/project

my guess vs didn't know directory library in, seeing it's in ide's own lib folder, don't think it. have suggestions? sorry if has been solved, got in deep read steps of compilation before gave searching.

edit: changed solution platform x64, since using 64-bit glfw binaries.

following andon m. coleman's advice, moved headers , library folders new directory outside of visual studio's built-in ones (d:\opengl-wrappers\lib & d:\opengl-wrappers\include, example). after including libraries in project settings (c/c++->general-> additional include directories , linker->general->additional library directories), compiled beautifully.


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