java - Soundpool not playing correctly -


i'm creating little game have audio samples drumkit set play when image-buttons touched. working on 1 device not 2 others i've tried on. there in code makes inconsistent across android devices? cannot find reason inconsistency... genius out there solution??

activity code

public class gamemain extends activity {   @override   public void oncreate(bundle savedinstancestate) {     super.oncreate(savedinstancestate);     setcontentview(r.layout.game_main);      // initialise soundpool play drum sample sounds     soundpooldrums = new soundpool (8, audiomanager.stream_music, 0);      // create hashmap of sounds     soundmap = new hashmap<integer, integer>();   }    // constants , variables storing sounds drumkit   public static final int hihat_sound_id=0;   public static final int ride_sound_id=1;   public static final int cymbal_sound_id=2;   public static final int bass_sound_id=3;   public static final int snare_sound_id=4;   public static final int tomtoma_sound_id=5;   public static final int tomtomb_sound_id=6;   public static final int tomtomc_sound_id=7;   private soundpool soundpooldrums;   private map<integer, integer> soundmap;    /*    * next section manages playback of drum samples    */    // high-hat sample player   public void hatone (view view) {        soundmap.put(hihat_sound_id, soundpooldrums.load(this, r.raw.drumhata, 1));        soundpooldrums.play(soundmap.get(hihat_sound_id), 1, 1, 1, 0, 1f);   }    // ride sample player   public void hattwo (view view) {        soundmap.put(ride_sound_id, soundpooldrums.load(this, r.raw.drumhatc, 1));       soundpooldrums.play(soundmap.get(ride_sound_id), 1, 1, 1, 0, 1f);       }    // crash sample player   public void crash (view view) {        soundmap.put(cymbal_sound_id, soundpooldrums.load(this, r.raw.drumcrash, 1));          soundpooldrums.play(soundmap.get(cymbal_sound_id), 1, 1, 1, 0, 1f);       }    // bass sample player   public void kickdrum (view view) {        vibrator vib = (vibrator) getsystemservice(context.vibrator_service);       vib.vibrate(200);        soundmap.put(bass_sound_id, soundpooldrums.load(this, r.raw.drumkick, 1));        soundpooldrums.play(soundmap.get(bass_sound_id), 1, 1, 1, 0, 1f);   }    // snare sample player   public void snaredrum (view view) {        vibrator vib = (vibrator) getsystemservice(context.vibrator_service);       vib.vibrate(150);        soundmap.put(snare_sound_id, soundpooldrums.load(this, r.raw.drumsnare, 1));        soundpooldrums.play(soundmap.get(snare_sound_id), 1, 1, 1, 0, 1f);   }    // high tom sample player   public void tomone (view view) {        vibrator vib = (vibrator) getsystemservice(context.vibrator_service);       vib.vibrate(120);        soundmap.put(tomtoma_sound_id, soundpooldrums.load(this, r.raw.drumtom1, 1));        soundpooldrums.play(soundmap.get(tomtoma_sound_id), 1, 1, 1, 0, 1f);   }    // mid tom sample player   public void tomtwo (view view) {        vibrator vib = (vibrator) getsystemservice(context.vibrator_service);       vib.vibrate(120);        soundmap.put(tomtomb_sound_id, soundpooldrums.load(this, r.raw.drumtom2, 1));        soundpooldrums.play(soundmap.get(tomtomb_sound_id), 1, 1, 1, 0, 1f);   }    // low tom sample player   public void tomthree (view view) {        vibrator vib = (vibrator) getsystemservice(context.vibrator_service);       vib.vibrate(120);        soundmap.put(tomtomc_sound_id, soundpooldrums.load(this, r.raw.drumtom3, 1));        soundpooldrums.play(soundmap.get(tomtomc_sound_id), 1, 1, 1, 0, 1f);   }   // end of sample players section    // handlers buttons   // if tactile button pressed user returned home screen   @override   public void onbackpressed(){      soundpooldrums.release();     soundpooldrums = null;      // play sound     mediaplayer mmediaplayer = mediaplayer.create(this, r.raw.soundbackbutton) ;     mmediaplayer.start();     // short vibration     vibrator vib = (vibrator) getsystemservice(context.vibrator_service);     vib.vibrate(200);      intent s = new intent (this, main.class);     startactivity(s);   }    // handler button    public void backbutton (view view) {      soundpooldrums.release();     soundpooldrums = null;        mediaplayer mmediaplayer = mediaplayer.create(this, r.raw.soundbackbutton) ;     mmediaplayer.start();      vibrator vib = (vibrator) getsystemservice(context.vibrator_service);     vib.vibrate(200);      intent s = new intent (this, main.class);     startactivity(s);      }  } 

xml files

     <?xml version="1.0" encoding="utf-8"?> <tablelayout xmlns:android="http://schemas.android.com/apk/res/android"     android:layout_width="match_parent"     android:layout_height="match_parent"     android:background="@drawable/fabricblacksmr">          <imagebutton         android:id="@+id/backbutton"         android:layout_width="match_parent"         android:layout_height="wrap_content"         android:layout_gravity="top"         android:onclick="backbutton"         android:src="@drawable/buttonhome"         android:layout_margin="8dp"         android:background="#00000000" />          <textview             android:layout_width="wrap_content"             android:layout_height="wrap_content"             android:layout_gravity="center_horizontal"             android:layout_marginleft="60dp"             android:layout_marginright="20dp"             android:layout_margintop="5dp"             android:text="@string/gamemaintext" />      <tablerow         android:id="@+id/tablerow1"         android:layout_width="wrap_content"         android:layout_height="wrap_content">              <imagebutton             android:id="@+id/imagebuttongame1"             android:layout_width="wrap_content"             android:layout_height="wrap_content"             android:layout_margin="8dp"             android:onclick="hatone"             android:src="@drawable/dhihats" />              <imagebutton             android:id="@+id/imagebuttongame2"             android:layout_width="wrap_content"             android:layout_height="wrap_content"             android:layout_margin="15dp"             android:src="@drawable/dride"             android:onclick="hattwo"             android:background="#00000000"/>              <imagebutton             android:id="@+id/imagebuttongame3"             android:layout_width="wrap_content"             android:layout_height="wrap_content"             android:layout_margin="15dp"             android:src="@drawable/dcrash"             android:onclick="crash"             android:background="#00000000"/>      </tablerow>      <tablerow         android:id="@+id/tablerow2"         android:layout_width="wrap_content"         android:layout_height="wrap_content" >              <imagebutton             android:id="@+id/imagebuttongame4"             android:layout_width="match_parent"             android:layout_height="wrap_content"             android:layout_weight="1"             android:onclick="kickdrum"             android:src="@drawable/dbassdrum"             android:background="#00000000" />              <imagebutton             android:id="@+id/imagebuttongame5"             android:layout_width="match_parent"             android:layout_height="wrap_content"             android:layout_weight="1"               android:src="@drawable/dsnare"             android:onclick="snaredrum"             android:background="#00000000"/>      </tablerow>       <tablerow         android:id="@+id/tablerow3"         android:layout_width="wrap_content"         android:layout_height="wrap_content" >              <imagebutton             android:id="@+id/imagebuttongame6"             android:layout_width="wrap_content"             android:layout_height="wrap_content"             android:layout_margin="15dp"             android:src="@drawable/dtom1"             android:onclick="tomone"             android:background="#00000000"/>              <imagebutton             android:id="@+id/imagebuttongame7"             android:layout_width="wrap_content"             android:layout_height="wrap_content"             android:layout_margin="15dp"             android:src="@drawable/dtom2"             android:onclick="tomtwo"             android:background="#00000000"/>              <imagebutton             android:id="@+id/imagebuttongame8"             android:layout_width="match_parent"             android:layout_height="wrap_content"             android:layout_margin="15dp"             android:src="@drawable/dtom3"             android:onclick="tomthree"             android:background="#00000000"/>      </tablerow>      <textview         android:layout_width="match_parent"         android:layout_height="wrap_content"         android:layout_marginleft="20dp"         android:text="@string/filsdrum"/>       <textview         android:layout_width="match_parent"         android:layout_height="wrap_content"         android:layout_margintop="10dp"         android:layout_marginleft ="120dp"          android:text="@string/copyright"/>  </tablelayout> 


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