javascript - Threejs crashing when rendering a huge mesh with different materials -
so have mehs has around 59k cubes in it. wanted assign different color each cube, did using meshfacematerial.
but when went webpage, instantly crashed in chrome. tried firefox instead, since has better dev tools, , rendered part of cubes, froze , crashed horribly.
is meshfacematerial not made handle around 59k materials? or rendering many materials issue?
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